The Lost City Rise Of The Tomb Raider
May 19, 2016 - I can't get to the Relic (and I guess the last Bell and whatever else might be up there) on the SW edge of the Lost City. I searched for. Rise of the Tomb Raider is a cinematic survival action adventure where you will join Lara Croft on her first tomb raiding expedition as she seeks to discover the secret of immortality.
Here’s the Quickest Way Through the Lost City in Rise of the Tomb Raider
You’ve made it to one of the final areas of Rise of the Tomb Raider, but you’re not quite done yet. Here’s how to get through the Lost City in Rise of the Tomb Raider.
This far into the Tomb Raider reboot sequel, your goal is to save Jacob’s people and prevent the menacing Trinity from obtaining the Divine Source. Before you can do this, though, you have to make your way through the Lost City of Kitezh.
At the start of this area, use the already-established zip-lines to zip across the old city and to the gate of Kitezh. Here, you’ll need to climb up and to the right to reach a trebuchet.
Here, there will be some heavy enemies that you will need to sneak past. Once you’ve made it to the far right corner, equip your broadhead arrows and create a climbable path up the walls.
Climb your newly-made path up to the trebuchet, kill the heavy guards here and then use the trebuchet to break down the Kitezh gate.
Now, go back to the gate and continue through. Head left toward the next gate and prepare for some action.
There are quite a few enemies here for you to take out and you won’t be able to advance without doing so, so equip your favorite weapons and ammo types and do what Lara Croft does best.
With your enemies dead, head through the door and up to the trebuchet. You will need to climb up the structures to get to it now.
Once you’ve made it there, aim the trebuchet at a nearby ledge with a pole wrapped in rope. After that, go to this platform and use rope arrows to connect the pole to the structure the trebuchet is stuck in.
Then, turn the trebuchet to the gate and it should become dislodged. With that done, fire the trebuchet at the gate.
Now head to the other side. Once there, you’ll need to get to the far side of the upper level.
Then, use your rope arrows to close the jug on the lever. Pull the jug under the waterfall to fill it with water until the end with the metal ornament has risen.
Make sure the ornament is lined up with the ice and once it is, release the water in the jug.
Run and quickly jump onto the ornament to swing the ornament into the ice which should break the ice apart and free the trebuchet. Now, take out the archers nearby before using the trebuchet to break down the gate.
You’re getting there, you’re almost out of the Lost City and approaching the end of Rise of the Tomb Raider, just a little bit more…
Again, use your rope arrows to make a zipline to the lower area where the archers you just took out were, which should zip you past the gate. Once here, you’ll see some enemies that you need to take out.
With them out of the way, you’re free to continue forward along the roofs of the structures you’re on. After that, create another zipline using your rope arrows to get you directly to the other side.
Zip across and take out the enemies ahead. Then, climb up the ice wall using broadhead arrows.
Continue up to the tower that leads to the highest part of the city. Once at the top, take out the enemy Trinity soldiers.
With those soldiers taken out, continue forward until you reach campsite. This is the final campsite of the game.
Accordingly, it’s also the last campsite before one of the game’s largest waves of enemies so leave the campsite prepared for a fight. During the fight, near the end, you’ll fall through the floor into a room with even more soldiers.
Take them out stealthily if you can. What happens next is something we won’t spoil, but you’re in for a fun time and a tough decision.
That’s it for how to get through the Lost City in Rise of the Tomb Raider.
With the end of the game in your sights, take a look at our Rise of the Tomb Raider review and let us know if your thoughts align with ours.
Simply fast travel back and forth between the two Flooded Archives camps to get 500 XP every time. Note: This glitch was performed on an unpatched version of the game. It will probably eventually get patched. To avoid not being able to use this exploit, either do not install new patches before using this exploit or delete the patches. You can avoid patches being installed by disconnecting from the internet until you are ready for the game to install new patches.
Collectible locationsSearch the indicated locations to find Relics, Documents, Monoliths, Strongboxes, Coins/Survival Caches, Explorer Satchels, Archivists Maps, and more.
Syria
Siberian Wilderness
Glacial Caverns
Soviet Installation
Abandoned Mines
Geothermal Valley
The Acropolis
Flooded Archives
Research Base
The Orrery
The Path Of The Deathless
The Lost City
Weapon upgradesThe following upgrades can be applied to the listed weapons:
Makeshift Longbow
Base Stats
- Damage: 20
- Draw Speed: 30
- Hold Time: 40
- Rate of Fire: 30
Level 1
- Reinforced Limbs: Damage Boost
- Grip Wrap: Quicker Draw Speed
- Wrapped String: Better Hold Time
- String Nocks: Improved Firing Rate
Level 2
- Waxed String: Faster Draw Speed
Recurve Bow
Base Stats
- Damage: 40
- Draw Speed: 40
- Hold Time: 40
- Rate of Fire: 30
Level 1
- Reinforced Limbs: Damage Boost
- Grip Wrap: Quicker Draw Speed
- Wrapped String: Increased Hold Time
- String Nocks: Faster Firing Rate
Level 2
- Waxed String: Better Draw Speed
- Notched Rest: Better Firing Rate
Level 3
- Shooting Glove: Better Hold Time
- Reinforced Shaft: Damage Boost
Level 4
- Custom Shaft: Better Hold Time
Compound Bow
Base Stats
- Damage: 60
- Draw Speed: 20
- Hold Time: 20
- Rate of Fire: 20
Level 1
- Reinforced Limbs: Damage Boost
- Grip Wrap: Better Draw Speed
- Wrapped String: Better Hold Time
- String Nocks: Better Firing Rate
Level 2
- Waxed String: Better Draw Speed
- Trigger Release: Better Hold Time
- Adjusted Limbs: Damage Boost
Level 3
- Stabilizer: Faster Firing Rate
- Improved Cams: Better Hold Time
Level 4
- Lubricated Cams: Better Draw Speed
- Drop Away Rest: Damage Boost
Ancient Horn Bow
Base Stats
- Damage: 45
- Draw Speed: 50
- Hold Time: 40
- Rate of Fire: 50
Level 1
- Reinforced Limbs: Damage Boost
- Grip Wrap: Better Draw Speed
- Wrapped String: Better Hold Time
- String Nocks: Better Firing Rate
Level 2
- Waxed String: Better Draw Speed
- Weighted Horn: Better Firing Rate
Level 3
- Shooting Glove: Better Hold Time
- Thumb Release: better Firing Rate
Level 4
- Custom Horn Shaft: Damage Boost
Revolver
Base Stats
- Damage: 30
- Recoil Stability: 40
- Reload Speed: 30
- Ammo Capacity: 15
- Rate of Fire: 30
Level 1
- Polished Barrel: Damage Boost
- Hollowed Hammer: Improved Rate of Fire
- Muzzle Break: Better Recoil Stability
Level 2
- Hair Trigger: Better Rate of Fire
- Padded Grip: Better Recoil Stability
Level 3
- Rifled Barrel: Damage Boost
- Speed Loader: Better Reload Speed
Level 4
- Chromoly Barrel: Damage Boost
Semi-Auto Pistol
Base Stats
- Damage: 20
- Recoil Stability: 30
- Reload Speed: 50
- Ammo Capacity: 40
- Rate of Fire: 40
Level 1
- Polished Barrel: Damage Boost
- Hollowed Hammer: Better Rate of Fire
- Muzzle Break: Better Recoil Stability
- Polished Magazine: Better Reload Speed
- Large Magazine: Better Ammo Capacity
Level 2
- Hair Trigger: Better Rate of Fire
- Ergonomic Grip: Better Recoil Stability
- Extended Magazine: Better Ammo Capacity
Level 3
- Rifled Barrel: Damage Boost
- Improved Ejector: Better Rate of Fire
- Port Vented Slide: Better Recoil Stability
- High Capacity Magazine: Better Ammo Capacity
Level 4
- Counterweight: Better Recoil Stability
Heavy Pistol
Base Stats
- Damage: 45
- Recoil Stability: 50
- Reload Speed: 40
- Ammo Capacity: 30
- Rate of Fire: 20
Level 1
- Polished Barrel: Damage Boost
- Hollowed Hammer: Better Rate of Fire
- Muzzle Break: Better Recoil Stability
- Polished Magazine: Better Reload Speed
- Large Magazine: Better Ammo Capacity
Level 2
- Custom Grip: Better Recoil Stability
- Extended Magazine: Better Ammo Capacity
- Lubricated Well: Better Reload Speed
Level 3
- Rifled Barrel: Damage Boost
- Improved Ejector: Better Rate of Fire
- Port Vented Slide: Better Recoil Stability
Level 4
- Quick Release Magazine: Better Reload Speed
Assault Rifle
Base Stats
- Damage: 20
- Accuracy: 20
- Reload Speed: 40
- Clip Capacity: 50
- Rate of Fire: 50
Level 1
- Match Grade Barrel: Damage Boost
- Modified Firing Pin: Better Firing Rate
- Padded Stock: Better Recoil Stability
- Barrel Shroud: Better Reloading
- Extended Magazine: Better Ammo Capacity
Level 2
- Barrel Extension: Damage Boost
- Polished Receiver: Better Firing Rate
- Wrapped Magazine: Faster Reloading
- Custom Grip: Better Recoil Stability
Level 3
- Chromoly Barrel: Damage Boost
- Taped Double Magazines: Faster Reloading
- Muzzle Brake: Better Recoil Stability
- High Capacity Magazine: Higher Ammo Capacity
Level 4
- Improved Gas Port: Better Firing Rate
SMG
Base Stats
- Damage: 20
- Accuracy: 30
- Reload Speed: 50
- Clip Capacity: 30
- Rate of Fire: 50
Level 1
- Match Grade Barrel: Damage Boost
- Modified Firing Pin: Better Firing Rate
- Padded Stock: Better Recoil Stability
- Barrel Shroud: Faster Reloading
- Extended Magazine: Higher Ammo Capacity
Level 2
- Polished Magazine: Faster Reloading
- Custom Grip: Better Recoil Stability
Level 3
- Chromoly Barrel: Damage Boost
- Hair Trigger: Better Firing Rate
- Muzzle Brake: Better Recoil Stability
Level 4
- Custom Recoil Assembly: Better Firing Rate
- Folding Stock: Better Recoil Stability
Bolt Action Rifle
Base Stats
- Damage: 60
- Recoil Stability: 50
- Reload Speed: 10
- Ammo Capacity: 10
- Rate of Fire: 10
Level 1
- Match Grade Barrel: Damage Boost
- Padded Stock: Better Recoil Stability
Level 2
- Barrel Extension: Damage Boost
- Polished Bolt: Faster Reloading
- Custom Grip: Better Recoil Stability
Level 3
- Chromoly Barrel: Damage Boost
- Lubricated Bolt: Faster Reloading
Level 4
- Custom Bolt Handle: Faster Reloading
- Custom Stock: Better Recoil Stability
Military Rifle
Base Stats
Rise Of The Tomb Raider Lost City Signal Fires
- Damage: 25
- Recoil Stability: 50
- Reload Speed: 30
- Ammo Capacity: 40
- Rate of Fire: 20
Level 1
- Match Grade Barrel: Damage Boost
- Modified Firing Pin: Better Firing Rate
- Padded Stock: Better Recoil Stability
- Barrel Shroud: Faster Reloading
- Extended Magazine: Better Ammo Capacity
Level 2
- Barrel Extension: Damage Boost
- Polished Receiver: Better Firing Rate
- Custom Magazine: Faster Reloading
- Custom Grip: Better Recoil Compensation
Level 3
- Chromoly Barrel: Damage Boost
- Quick Release Magazine: Faster Reloading
- Muzzle Brake: Better Recoil Stability
- Drum Magazine: Higher Ammo Capacity
Level 4
- Custom Receiver: Better Firing Rate
Pump Action Shotgun
Base Stats
- Damage: 40
- Recoil Stability: 35
- Reload Speed: 30
- Ammo Capacity: 30
- Rate of Fire: 30
Level 1
- Custom Forcing Cone: Damage Boost
- Rapid Fire Modification: Faster Firing Rate
- Padded Grip: Better Recoil Stability
- Barrel Shroud: Faster Reloading
- Tube Magazine Extender: Higher Ammo Capacity
Level 2
- Custom Trigger: Better Firing Rate
- Modified Ejector: Faster Reloading
Level 3
- Back-Bored Barrel: Damage Boost
- Muzzle Weight: Better Recoil Stability
Level 4
- Auto Load Modification: Faster Reloading)
- Pump Grip: Better Recoil Stability
Break Action Shotgun
Base Stats
- Damage: 60
- Recoil Stability: 20
- Reload Speed: 40
- Ammo Capacity: 10
- Rate of Fire: 40
Level 1
- Custom Forcing Cone: Damage Boost
- Padded Grip: Better Recoil Stability
- Barrel Shroud: Faster Reloading
Level 2
- Custom Trigger: Better Firing Rate
- Wrapped Grip: Better Recoil Stability
Level 3
- Back-Bored Barrel: Damage Boost
- Forced Ejector Mod: Faster Reloading)
- Muzzle Weight: Better Recoil Stability
Level 4
- Lubricated Hinge: Faster Reloading
- Balanced Stock: Better Recoil Stability
Full-Auto Shotgun
Base Stats
- Damage: 20
- Recoil Stability: 25
- Reload Speed: 50
- Ammo Capacity: 40
- Rate of Fire: 50
Level 1
- Custom Forcing Cone: Damage Boost
- Padded Grip: Better Recoil Stability
- Barrel Shroud: Faster Reloading
Level 2
- Extended Magazine: Higher Ammo Capacity
- Modified Ejector: Faster Reloading
Level 3
- Back-Bored Barrel: Damage Boost
- Improved Feeder: Faster Firing Rate
- Large Drum Magazine: Higher Ammo Capacity
Level 4
- Quick Drum Release: Faster Reloading
Tactical Shotgun
Base Stats
- Damage: 30
- Recoil Stability: 55
- Reload Speed: 30
- Ammo Capacity: 30
- Rate of Fire: 25
Level 1
- Custom Forcing Cone: Damage Boost
- Rapid Fire Modification: Better Firing Rate
- Padded Grip: Better Recoil Stability
- Barrel Shroud: Faster Reloading
- Tube Magazine Extender: Higher Ammo Capacity
Level 2
- Custom Trigger: Better Firing Rate
- Modified Ejector: Faster Reloading
Level 3
- Back-Bored Barrel: Damage Boost
- Vented Barrel: Better Recoil Stability
- Drum Magazine: Better Ammo Capacity
Level 4
- Ghost Ring Sight: Better Firing Rate
ThunderClap
Base Stats
- Damage: 80
- Recoil Stability: 20
- Reload Speed: 40
- Ammo Capacity: 10
- Rate of Fire: 40
Level 1
- Custom Forcing Cone: Damage Boost
- Padded Grip: Better Recoil Stability
- Barrel Shroud: Faster Reloading
Level 2
- Custom Trigger: Better Firing Rate
- Wrapped Grip: Better Recoil Stability
Level 3
- Back-Bored Barrel: Damage Boost
- Forced Ejector Mod: Faster Reloading
- Muzzle Weight: Better Recoil Stability
Level 4
- Lubricated Hinge: Faster Reloading
- Balanced Stock: Better Recoil Stability
The Climbing Axe
Base Stats
- Strength: 10
Level 1
- Wrapped Handle: Melee combos knock down even armored opponents
- Honed Edge: Better prying speed
Level 2
- Reinforced Shaft: More Damage to enemy armor with melee attacks
Level 4
- Leashed Handle: Almost instant prying speed
You can kill a razorback boar using a Molotov cocktail once you reach the Ruins Encampment base camp in Geothermal Valley. There is a crate of bottles of alcohol near the campfire that you can use to craft the Molotov cocktail. Then, jump down to the area next to the river and ruined log cabin to find a pack of razorback boars to use it on to get the achievement.
Easy 'Bar Brawl' achievementThe 'Deadly Force' skill is required. Stealth kill an enemy with a bottle in your hand to get the 'Bar Brawl' achievement.
Easy 'Chemical Warfare' achievementIn Expedition mode, select 'The Acropolis' chapter on the lowest difficulty in 'Chapter Replay'. You can also select 'Chapter Replay Elite' to use your upgraded gear to make it easier. When the chapter begins, proceed down to the town to encounter some enemies after a short cutscene. Get the enemies attention by shooting at them, then fallback and take cover. Once the enemies are standing close together, shoot them with a poison arrow. If you fail to get the achievement, simply reload the chapter and try again.
Easy 'For My Next Trick...' achievementAfter making some progress through the story, fast travel to the Valley Farmstead Base Camp in Geothermal Valley. Nearby is a small village with a few houses and a large well in the middle. Near the well is a shack with some boxes to the left of the entrance, which you can jump onto with a sprinting start. Once on the boxes, climb onto the roof of the shack. You can also use the extended grapple to get on the roof if you are struggling using this method. Once on top, line yourself up with the well while giving yourself as much running space as possible and making sure to leap from the ledge closest to the well. Sprint, then jump as late as possible and quickly press LT to swan dive. If done correctly, Lara will swan dive into the well and you will get the 'For My Next Trick...' achievement.
Easy 'Huntress' achievementThe Huntress outfit can be obtained from an NPC in the Geothermal Valley region. Keep doing side missions until it becomes available.
Easy 'No Guts, No Glory' achievementFast travel to Ridgeline Base Camp in Geothermal Valley, which can be accessed after progressing through most of the story to reach this area. The base camp is located at the top of a waterfall, and just off to the side you can see a wooden platform with a red mark on it that pokes out of the side of the cliff edge. Get a running start towards the platform, jump once you reach the end, and quickly perform a swan dive by pressing LT. If done with the correct timing, Lara will enter the swan dive downwards and you will get the 'No Guts, No Glory' achievement upon hitting the water. If you fail, climb out of the water, ascend the hill, and try again.
Easy 'Paying Respects' achievementAfter making significant progress through the story and completing the 'Flooded Archives' chapter, your objective will be to proceed up the mountains to the observatory, which is at the top of hill near the waterfall in Geothermal Valley. Just a bit down hill from the base camp at the top of the hill, off to the right hand side (if ascending), you can find a small group of people sitting next to a tombstone. Walk up to them to get the 'Paying Respects' achievement. If ascending, it will be immediately to the right after crossing a small wooden bridge and climbing up a small rockface. Note: You can replay 'Flooded Archives' in Expedition mode if you missed the opportunity the first time.
Easy 'Quick And Painless' achievementGet the 'Anatomical Knowledge' skill from the 'Catacomb Of Sacred Knowledge' tomb. It is also helpful to have the 'True Shot' skill.
Easy 'Quiet Time' achievementFast travel to the Ruins Encampment Base Camp in Geothermal Valley. From this base, run up the hill to see the dome shaped building near the top of the hill. You can access this area by going up the hill, entering the building next to it, and using the tree branch to swing across. Once you swing across into the tall domed building, hang off the ledge and shimmy to the right to find a wooden chair on a small piece of the roof. Pull yourself up, approach the chair, and press X to sit down to get the 'Quiet Time' achievement.
Easy 'Rotisserie' achievementYou can shoot a chicken out of the air with a fire arrow once you have reached the Valley Farmstead base camp in Geothermal Valley. There are some chickens nearby you can chase and catch. Then, carry the chicken to a good area where you can throw it up in the air and shoot it with a fire arrow.
Easy 'Spinning Leaf' achievement ('Cold Darkness Awakened' DLC)Use the Big Head Mode and Big Head Enemies cards. If you only have the Big Head Mode card, which makes Lara's head big, it will add some amount of score bonus in Endurance mode because you will be easier to hit. However, the Infected here are melee-only, with an occasional suicide grenadier, so it will not be too difficult. Also, consider using the card that adds a 100% score bonus. It makes Infected only killable by headshots and finishers and will make sure that you get the correct kind of kill. You have approximately 12 seconds between each kill. Infected will spawn everywhere, especially if you make noise.
Easy 'Trick Shot' achievementYou can shoot a bottle out of the air once you have reached the Ruins Encampment base camp in Geothermal Valley. There is a crate of bottles near the campfire that you can use to toss in the air and shoot.
Easy 'Triple Threat' achievementIn Expedition mode, select 'The Acropolis' chapter on the lowest difficulty in 'Chapter Replay'. You can also select 'Chapter Replay Elite' to use your upgraded gear and shotgun to make it easier. When the chapter begins, proceed down to the town to encounter some enemies after a short cutscene. Get the enemies attention by shooting at them, then fallback and take cover. Once the enemies are standing close together, use the smoke bomb to confuse the enemies, then run up to them and keep shooting them with the shotgun to weaken them and eventually kill three enemies with one shotgun blast. If you fail to get the achievement, simply reload the chapter and try again.
Easy 'Weaponsmith' achievementUpgrade the climbing axe, as it qualifies as a weapon, to get the 'Weaponsmith' achievement.
AchievementsAccomplish the indicated achievement to get the corresponding number of Gamerscore points:
- Firestarter (5 points): Defeat two enemies or more using a single Molotov Cocktail.
- Bar Brawl (10 points): Melee kill an enemy using a bottle.
- Rapid Recovery (5 points): Heal yourself in combat 3 times.
- Renegade (10 points): Melee 5 enemies off a ledge.
- Triple Threat (10 points): Kill 3 enemies with 1 Shotgun blast.
- A Trusty Old Friend (10 points): Kill 5 enemies within 10 seconds using any rifle.
- Fearless (15 points): Defeat a Deathless Swordsman using only melee attacks and a finisher.
- Fall Guys (10 points): Kill 10 enemies by shooting them in the leg.
- One-Sided Conversation (10 points): Stealth kill an enemy while he is having a conversation.
- Glub Glub Glub (10 points): Drown 3 enemies using a water finisher.
- Blade of Justice (10 points): Perform 25 special stealth kills with the knife.
- Was That Really Necessary? (10 points): Kill any animal with an explosive.
- Reading the Past (10 points): Translate one Monolith.
- Weaponsmith (10 points): Fully upgrade one weapon.
- Craftswoman (10 points): Craft 5 pieces of Equipment.
- Master Fletcher (10 points): Craft 25 of each special arrow type (Fire, Grenade, Poison).
- Self-Improvement Junkie (10 points): Purchase all skills in one category.
- Fluent (10 points): Reach max proficiency in one language.
- Laying Down The Law (15 points): Kill 6 enemies with the Revolver without reloading.
- English Pedigree (15 points): Headshot an enemy with an arrow from a distance beyond 25m.
- Chemical Warfare (15 points): Kill 5 enemies with one Poison Arrow.
- Keen Eye (15 points): Unearth 40 Survival Caches.
- The Price of Truth (125 points): Finish the game on any difficulty.
- Looking for Trouble (10 points): Complete 5 Challenges.
- Good Samaritan (10 points): Complete 3 Missions.
- Dead Ringer (10 points): Get 25 headshots using the Bolt-Action Rifle.
- Quick and Painless (10 points): Shoot 15 deer in the heart.
- Challenging (10 points): Complete any Challenge Tomb.
- Tomb Raider (50 points): Complete all Challenge Tombs in one playthrough.
- Woman of the People (25 points): Complete every Mission.
- Truth Seeker (10 points): Collect 25% of all narrative assets (relics, murals, and documents).
- Voices of the Past (15 points): Collect 75% of all narrative assets (relics, murals, and documents).
- Compulsive (25 points): Complete every Challenge.
- Trick Shot (10 points): Shoot a bottle out of the air.
- Rotisserie (10 points): Shoot a chicken out of the air with a fire arrow.
- Quite the Collector (10 points): Collect 150 cards.
- These Belong in A Museum (15 points): Collect 300 cards.
- Way to Go (15 points): Complete every level in Score Attack with a bronze score or better.
- Golden Child (25 points): Complete every level in Score Attack with a gold score.
- Gilded (10 points): Complete a level in Score Attack with a gold score.
- Well Begun Is Half Done (10 points): Complete 10 different levels in Score Attack with a gold score.
- My Own Worst Enemy (10 points): Complete a level in Score Attack with a card bonus of 200% or more.
- Iron Will (10 points): Complete a level in Score Attack using 5 cards.
- That All You Got? (10 points): Complete 3 Replay Challenges in one Score Attack level.
- Avid Shopper (10 points): Purchase all items from the Supply Shack.
- Ultimate Survivor (40 points): Finish the game on Survivor difficulty.
- Paying Respects (10 points): Attend a funeral.
- Zipper (15 points): Perform a manual zip line transfer.
- For My Next Trick... (15 points): Dive into a well.
- Quiet Time (5 points): Find the best seat in the house.
- No Guts, No Glory (15 points): Perform a 2.5 second or longer swan dive.
- Untouchable (25 points): Replay 5 different levels without taking any damage.
- Bacon! (10 points): Kill a razorback boar using a Molotov cocktail.
- Huntress (10 points): Kill 50 animals while wearing the Huntress outfit.
- Siberian Ranger (15 points): Beat 15 combat encounters after completing the game.
- No Stone Unturned (40 points): Achieve 100% game completion.
Additionally, there are ten secret achievements:
- The Chosen Few (15 points): Uncover the remains of all Jacob's disciples.
- Quite A Tumble (10 points): Survive the avalanche.
- Following in Father's Footsteps (10 points): Enter the Syrian tomb of the Lost Prophet.
- Tougher Than She Looks (10 points): Survive a night in the Siberian wilderness.
- Strange Acquaintance (10 points): Rescue Jacob from the gulag.
- Taking the High Road (10 points): Light the signal fire in the Remnant Valley.
- A Helping Hand (15 points): Defend the Remnants from the Trinity invasion.
- The Key To It All (10 points): Recover the Atlas.
- Whatever It Takes (15 points): Rescue Jonah from Konstantin.
- The Road Less Travelled (15 points): Unlock the path to Kitezh.
The following achievements require the 'Baba Yaga' bonus downloadable content:
- Hide and Seek (10 points): Baba Yaga: Rescue Nadia from Trinity.
- Abandon All Hope (10 points): Baba Yaga: Enter the Wicked Vale.
- A Moment of Clarity (10 points): Baba Yaga: Face the Witch and live.
- Amateur Chemist (10 points): Baba Yaga: Craft the Antidote.
- Last Ride of the Witch House (10 points): Baba Yaga: Activate the Ancient Lift.
- Truth Behind the Myth (50 points): Baba Yaga: Unmask Baba Yaga.
- Vasilisa's Lanterns (10 points): Baba Yaga: Complete the Challenge in the Wicked Vale.
- The Witch Bottles (10 points): Baba Yaga: Unearth all Survival Caches in the Wicked Vale.
- Season of the Witch (10 points): Baba Yaga: Collect 50% of the Documents in the Wicked Vale.
- Complete History of Witchcraft (20 points): Baba Yaga: Collect all of the Documents in the Wicked Vale.
- Witch-Hunt (10 points): Baba Yaga: Complete a Wicked Vale Score Attack with a gold score.
- Witch Trials (20 points): Baba Yaga: Complete every Wicked Vale Score Attack with a gold score.
- Witchcraft for Beginners (5 points): Baba Yaga: Attempt any Wicked Vale Score Attack.
- Witch's Wardrobe (10 points): Baba Yaga: Equip the Dreamstinger and Wraithskin outfit together.
- Servant of the Witch (5 points): Baba Yaga: Confuse an enemy with the Dreamstinger.
- Persuasive Argument (10 points): Baba Yaga: Confuse 3 enemies with one shot from the Dreamstinger.
- Bravo's Legacy (10 points): Baba Yaga: Confuse 10 enemies with the Dreamstinger.
- Demon in the Dark (5 points): Baba Yaga: Kill 10 enemies while wearing the Wraithskin outfit.
- The Wraith of Siberia (10 points): Baba Yaga: Kill 50 enemies while wearing the Wraithskin outfit.
- Fond Farewell (5 points): Baba Yaga: Speak to Nadia again before leaving the Wicked Vale.
- Henny Penny (5 points): Baba Yaga: Fall to your death from the Lift.
- Why the Chicken Crossed the Vale (5 points): Baba Yaga: Ride the Lift back to the other side.
The following achievements require the 'Cold Darkness Awakened' bonus downloadable content:
- Uncovering the Truth (25 points): Cold Darkness Challenge: Collect all 8 documents.
- Give a Man a Fire (15 points): Cold Darkness Challenge: Kill 20 enemies with Dragonfire Shotgun Rounds.
- Armed For Bear (20 points): Cold Darkness Challenge: Pick up 6 different weapons.
- Spinning Leaf (25 points): Cold Darkness Challenge: Get 5 headshots with the regular arrows in 1:00.
- Legendary Gunsmith (20 points): Cold Darkness Challenge: Open 6 upgrade pry chests.
- To the Rescue (20 points): Cold Darkness Challenge: Rescue 6 prisoners.
- Perfectionist (25 points): Cold Darkness Challenge: Shutdown all the towers without any mistakes.
- Epidemiologist (25 points): Complete Cold Darkness.
- An Ocean in Storm (25 points): Cold Darkness Challenge: Kill 75 enemies in a single Cold Darkness run.
- Combat Specialist (50 points): Cold Darkness Challenge: Complete Cold Darkness without dying.
The following achievements require the 'Endurance Mode' bonus downloadable content:
- Archaeologist (10 points): Endurance Challenge: Collect at least 5 Artifacts.
- Master Archaeologist (20 points): Endurance Challenge: Collect at least 10 Artifacts.
- Raider (15 points): Endurance Challenge: Open 5 Codices or Sarcophagi.
- Skillful Raider (20 points): Endurance Challenge: Open 5 Codices or Sarcophagi without getting caught in a trap.
- Fast Reflexes (10 points): Endurance Challenge: Destroy 3 ceiling spike traps after being caught in them.
- Well Done (15 points): Endurance Challenge: Eat the meat of 5 birds, squirrels, or rabbits that were killed with fire.
- Still Tastes Good (15 points): Endurance Challenge: Eat the meat of 5 wolves that were killed with poison damage.
- Nope (10 points): Endurance Challenge: Escape the forest on day 1, without recovering any artifacts.
- Vacation (20 points): Endurance Challenge: Escape the forest after surviving for 7 days.
- Great Haul (50 points): Endurance Challenge: Escape the forest after surviving 10 days, with at least 10 Artifacts.
- Happy Camper (10 points): Endurance Challenge: Survive for 5 days.
- Nature Retreat (15 points): Endurance Challenge: Survive for 7 days.
- Great Outdoors (20 points): Endurance Challenge: Survive for 10 days.
- One Way to Do It (10 points): Endurance Challenge: Warm up from freezing by standing in fire.
- Who Needs a Map? (10 points): Endurance Challenge: Locate 5 crypts.