15.07.2019»»понедельник

Heroes Of Might And Magic 3 Secondary Skills

15.07.2019
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Heroes of Might and Magic 3 - computer turn based game with role-playing elements. This game is a cult fantasy strategy. Published as the third part of a series of games Heroes of Might and Magic, in 2000. Here you will feel yourself a real hero, putting this effort and using skills.

  1. Heroes 3 Spells
  2. Might And Magic 3 Walkthrough

Era II is a mod for Heroes of Might & Magic 3: Complete, created by Heroes community.

Description:

Era II is a modding platform for Heroes of Might & Magic 3, that expands on the classic In the Wake of Gods project.

Magic

Features:

Mod System.

Easily installed and uninstalled mods with advanced compatibility and extensibility, plugins and patches, mod manager and plugin manager with GUI (by SyDr).

Portability.

Game and mods are fully portable. No traditional installation process, registry problems or CD requirements (optional).

Advanced editor.

Integrated patch by GrayFace with mod support, custom plugins for editor, etc.

Supplied mods.

Yona (new battle hint, new creature abilities).

Fast Battle Animation (speeds-up sounds, pre-battle music, battle animation).

Artifacts

Secondary Skills Scrolling (no hidden skills, view up to 28 skills).

Lots of patches

Custom buttons, objects packs, colored texts, improved multiplayer, dozens of tweaks, etc.

This project offers an installer.

Report problems with download to support@gamepressure.com

Heroes 3 Spells

Files for Heroes of Might and Magic III: Zlota Edycja

Name

Type

Size

Date

Total

7 days

Heroes of Might and Magic III: Zlota Edycja - Horn of the Abyss v.1.4.2mod177.1 MB4/30/201689.4K52
Heroes of Might and Magic III: Zlota Edycja - Heroes 3 Mythology Mod v.2018.11.05mod433.1 MB11/30/20181.5K42
Heroes of Might and Magic III: Zlota Edycja - Complete Rampage v.1.2xmod89.8 MB3/18/20174.8K16
Heroes of Might and Magic III: Zlota Edycja - Hero of Light: Tales of Amadar v.3.3.2mod52 MB11/19/201850714
Heroes of Might and Magic III: Zlota Edycja - Era II v.2.7mod89.4 MB11/19/201839910
Heroes of Might and Magic III: Zlota Edycja - New Object Patchmod14.6 MB11/19/20182335
Heroes of Might and Magic seriesInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.
From Canada
Hello,
I need help with the mission March of the Undead in the campaign Playing with Fire of the Armageddon's Blade xpac.
I've restarted the mission 3 times and I am simply overwhelmed... The AI has, at the end of month one, 5 hydras, 30 basilisks, 30 gorgons and a load of the smaller units... By flagging all dwellings in the near vicinity and getting all 3 castles and building them up the best I got were several hundred gnolls / archers, a hundred flies and thirty basilisks... this is simply a joke against what the AI has... magic does not make any difference either...
Waiting any longer is no option either, by half way into month two, the AI sends a hero with hundreds of basilsks, 50 gorgons and god knows what else...
How in the world do you beat this? Should I just rush to fight the AI a.s.a.p.?!
Btw, I can't help but note that while HOMM 3 is supposed to be some strategic genius of a game, the higher difficulty is mostly about rushing a map, otherwise you are overwhelmed... it feels kind of cheap... instead of thinking it's about acting ultra fast...
ZFR
ZFR Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.Secondary
From Ireland
qu245: ...
Hi,
I can't remember how I beat this particular scenario, since it was quite some time ago. However I'll give you one tip that was extremely helpful to me in all the expansion's campaigns and might prove useful to you.
Heroes carry over. They carry over all their statistics and spells.
If you have a save of the previous scenario, just before it ended, then do NOT end it immediately. Instead take your hero and visit all map dwellings that offer permanent bonuses, especially primary abilities: (attack, defense, power, knowledge), secondary skills (if useful) and spells! (build all guilds up to level 5 and learn all those spells you can!). And of course XP too, though you should reach the cap anyway before that.

Might And Magic 3 Walkthrough

This way you'll have a much more powerful hero that could make all the difference. Even if your armies are weaker.
GabiMoro
GabiMoro Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.
From Romania
qu245: Hello,
I need help with the mission March of the Undead in the campaign Playing with Fire of the Armageddon's Blade xpac.
How in the world do you beat this? Should I just rush to fight the AI a.s.a.p.?!
Btw, I can't help but note that while HOMM 3 is supposed to be some strategic genius of a game, the higher difficulty is mostly about rushing a map, otherwise you are overwhelmed... it feels kind of cheap... instead of thinking it's about acting ultra fast...
A year late, but nevertheless I'll tell you how I beat it (because I just finished it).
1. As ZFR pointed out, heroes carry over from previous scenarios. My heroes were all very strong from the beginning. Main hero had the following stats: 12 16 14 9 (Attack, Defense, Power, Knowledge). It also had very good secondary skills: Logistics, Offense, Earth Magic, Air Magic, Archery, Tactics, most of them at expert level. Her Chain lightining did 660 damage. The other 3 heroes had high Attack and Defense values (between 10 and 15).
2. On this map, both enemies had 2 towns right from the begining, so yes, you are right, you have to move fast. You can see the map here:http://www.ign.com/wikis/heroes-of-might-and-magic-iii-armageddons-blade/March_of_the_Undead. I flaged the dwellings in the near vicinity and quickly captured the neutral towns 1, 5 and 4.
3. Meanwhile, a seconday hero explored the zone north of town 1 where he found a shipyard. He bought a boat and landed near town 1. I moved most troops to main hero (Adrienne), she climbed aboard, crossed the sea and landed near town 2. My hero had only Gnolls, Lizard Warriors and Dragon Flies but I managed to capture the town easily. I dont remember exactly but I done this during second or third week.
4. In the next few turns I captured his second town (town nr.3).
5. The second enemy posed more trouble, because he kept coming from portals right near my towns, but my secondary heroes had very high skills and managed to win all battles while Adrienne went on and captured his towns.
That's it.
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