Fallout 4 Turn Off Enb
It may be full of flesh-eating ghouls and radioactive monsters, but you wouldn’t describe Fallout 4 as a horror game. The “Pilgrim – Dread the Commonwealth” mod seeks to change that, turning the Commonwealth into a wasteland full of spooks and scares.
How do I turn down / disable DOF in realvision ENB - posted in Skyrim Mod Talk: I have realvision ENB and would like to turn the depth of field effect way down, I would also like to know how to disable it.
Here are some more top-quality Fallout 4 mods.
The crux of this mod is to make Fallout 4 look like a horror movie, complete with film grain, adjustable letterboxing and a special camera emulation which makes the world look like it is being captured by a handheld digital camera. There is also a special weather plugin that is designed to work specifically with the Pilgrim ENB. No more sunshine when playing this mod; its weather is designed to put players on edge.
The designers of Pilgrim were influenced mainly by the 2008 horror film The Witch in the creation of this mod, which is set in a creepy version of 17th century New England. They were so inspired that they are planning to replace the canine companion Dogmeat with the evil goat/embodiment of Satan Black Philip. At present, they haven’t managed to import the goat model into the mod, so they have retextured Dogmeat to have jet black fur and glowing eyes. They’ve also adjusted his audio to be “a little less cheerful”.
Along with a unique soundtrack, there is even a dynamic music system that will change based on the current weather, just to heighten the horror. All of Fallout 4’s original music is replaced by Pilgrim’s custom soundtrack, but you can toggle certain aspects on and off to find that perfect mix of scary but enjoyable.
You may experience a slight drop in performance when using Pilgrim, with most rigs dropping five to six fps when running all of its features. There are two special presets of the ENB to help it run on weaker systems, so check those out if your PC isn’t quite up to spec.
If you want to run the mod, head on over to Pilgrim’s page on Nexus Mods. You will have to uninstall any pre-existing weather mods if you want to run Pilgrim successfully. Far Harbour and Nuka-World do not have Pilgrim custom weather yet, but those are planned for a future update.
Thanks PC Gamer.
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Nexus requirements
Mod name | Notes |
---|---|
Vivid Weathers - Fallout 4 Edition - a Weather Mod and Climate Overhaul | Don't get the 'Natural Bright' add-on |
Mods requiring this file
Mod name | Notes |
---|---|
Small Preset Pack |
Author's instructions
You cannot upload my preset on other sites without my permission
File credits
Crosire
CeeJay
Boris Vorontsov
Marty McFly
MaxG3D
Alo81
Donation Points system
This mod is not opted-in to receive Donation Points
Fallout 4 Enb Settings
Version 2.1e
- Updated ENB to v0.311
- Disabled ReShade AO
- Fixed ENB AO
- Added fog enb parameters
- altered daytime lighting
- Altered Direct and Indirect lighting
- Altered skybox intensities during sunset and sunrise
- Changed DoF to my unreleased Skyrim SE Clean Light settings
- Improved performance for the high version (working on lower versions)
- Improved exterior AO
- Altered ReShade Ambient Light
- Changed Curves and Vibrancy effects to ENB to improve performance
- Fixed Brightness, Gamma, & Contrast
- Disabled vanilla filter
Version 2.1.4
- Added cloud shadows
- Added advanced shadows
- Fixed enb version
- Altered DoF quality
- Added back high version
- -altered daytime direct light color
- -added skylighting
Version 2.1.3e
- Mostly Fixed DoF when aiming down sights
- Added bloom fix for ENB Lights mod
- Altered DoF Distance fade
Version 2.1.2e
- Removed several ReShade effects and replicated them for ENB
- Improved performance
- Fixed AO intensity & Radius
- Desaturated shadows, dark areas, and night time
- Reverted to ReShade 1.1 to fix F4SE crash
- Added Medium and Low versions
Version 2.1.1e
- Fixed DoF fade when aiming through sights
- Altered night direct and ambient lighting
- Altered AO amount in exteriors
Version 2.0.5e
- Disabled ENB adaption and altered gamma to counter adaption deactivation
- Changed bloom to natural bloom
- Enabled AO light dependent option
- Replaced default ENB DoF with Marty's ENB ADoF
- Altered grain size and intensity slightly from last version (again)
- Altered Exterior AO because it effects interior AO for some reason?
Version 2.0.4e
- Edited Directional Light Intensity during daytime
- Changed Sun color
- Changed brightness
- Lowered black levels and upped white levels
- Disabled SSGI and Enabled near HBAO + Raymarched AO with ENB SSAO Tweaks
- Altered grain size and intensity slightly from last version
Version 2.0.3e
- Added all ReShade 2.0 Files to download
- The rest of the changes are from the unreleased 2.0.1e update
Version 2.0.1
- Altered Daytime lighting tint
- Altered ReShade SSGI radius
- Changed ENB IL settings
Version 2.0
Version 1.7.3
- Edited bloom
- Hopefully fixed DoF for users that still couldn't use it
Version 1.7.2c
Version 1.7.2b
- Fixed the download error
Version 1.7.2
- Removed Ambient Light Adaption
- Edited Ambient Light bloom
Version 1.7.1
- Fixed ultra version DoF
- Increased performance on high version
- Removed effects for better performance on low version
Version 1.7
- Updated to ReShade 2.0
- Removed lens effects
- Increased low version performance
- Edited YACA
- Edited ENB DoF & Screenshot DoF
- Added new bloom technique
Version 1.6.4
- Adjusted Ambient Light Lens Effect
- Added new sunglare & lens flare textures
Version 1.6.3
- Increased Performance on High and Ultra versions
- Increased SSGI sampling range on Ultra preset
Version 1.6.2
- Improved Performance on Ultra version
- Increased SSGI saturation and multiplier
- Added new Ambient Light lens effect
- Decreased ENB bloom in certain enviroments
- Descreased ENB lens flare in certain enviroments
Version 1.6.1
- Decreased ENB bloom
- Decreased ENB Lens Flare Effect
Version 1.6
- Added Sepia
- Edited Ambient bloom & adaption
- Edited ENB bloom
- Now it looks like how it used to!
Version 1.5.6b
Version 1.5.6
- Disabled DoF on both low and high presets
- Descreased Reinhard brightness
- Reverted sky effects to match fog
- Edited bloom
Version 1.5.5
- Disabled Debanding (May be cause of weird diagonal artifacts)
- Disabled AO that was added with SSGI
- Increased performance on all preset versions
Version 1.5.4
Version 1.5.3
- Edited daytime sky effects
- Tweaked and added ReShade color correction settings
- Added ENB files into all versions
- Changed SSGI settings
Version 1.5.2
- Edited weather Effects
- Edited bloom effects
- Edited DoF
Version 1.5
Version 1.4.8
- Fixed SSGI intensity and occlusion amount
Version 1.4.7
- Switched all values to latest reshade framework
- -Added Film Grain
- -Changed DoF settings (More Unique, since every preset uses the exact same settings as my preset)
- Upped the vibrancy by 10%
Version 1.4.6
- Cleaned up new file setup
- Added new lens dirt effect
- Slightly lowered 'Ultra Deep DoF' near blur
Version 1.4.5
- -Re-Organized Presets
- -Ultra version has High Quality SSGI (Global Illumination)
- -Ultra Version has Deep DoF
- -High & Ultra have optional versions
Version 1.4
- Fixed extra distant sampling on SSGI (Global Illumination) in fog
- Slightly optimized SSGI
Version 1.3.5
- Revamped the bloom/lens dirt to make the game look less foggy and more clean
Version 1.3
- Added Low, Ultra, and Screenshot verisons of the ENB
- Added SSGI (Global Illumination)
- Added ADoF for Screenshot version
- Changed Ambient Lighting settings
- -Updated to latest ReShade version
Version 1.1.2
Version 1.1
- Added Global Lighting which adds a bloom and lens dirt effects
- Slightly increased vibrancy for better HUD and environment lighting
Version 1.0